035 seconds is 35ms). cl_cmdrate 40 cl_interp 0 cl_interp_ratio 2 cl_lagcompensation 1 cl_pred_optimize 2 cl_smooth 0 cl_smoothtime 0. This is wrong -- frames are used for much more. Important note: the default dynamic crosshair file is cl_crosshair_file "" and not cl_crosshair_file default as counterintuitive as this may seem. Source: I changed the interp value to see if there was a difference - high interp gets. Settings above are your only option in reducing delay in TF2. best interp settings for soldier on 100-120 ping. This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007. Copy link Jofre-Problem commented Dec 4, 2021. A target's playermodel will be ahead of the hitboxes if the target is taunting. At 66 ticks (controlled by update/cmdrates) the server updates the client 66 times per second. Share. 0303). Idk I just got this off of a youtube video. Beginners will have a difficult time using it. This bug can cause the game to register shots incorrectly. rate 50000 - not sure if correct but itsxwhat i use. The first number is the value of cl_interp. Server-side values are used only when none were reported by the client. Most spies using this that are actually doing well are actually using lmaobox. The server assumes the interp to be whatever is reported by the client and thus you can't change it while connected. If cl_interp_ratio = 0, client considers 0, server considers 1. When I try to change it back, game tells me that during the game you can not change these settings. ago. I think that it's important to get more people into spy and hopefull. 2. autoexec. You have to open console and put in "cl_interp <number>" into console. eu, a brand-new 6v6 pick-up game service for Europe 3 Insomnia71 is the debut of the "TF2 Zone" 9 hugs. You can safely go down to a lerp of 60 (use the following: rate 30000; cl_cmdrate 30; cl_updaterate 30; cl_interp_ratio 1; cl_interp 0. Go into your C:Program FilesSteamSteamappsCommon]Team Fortress 2 fcustomMy Custom Stuffcfg folder (Or create all missing folders) 2. what setting would i need to change? Use these cl_cmdrate 100 cl_updaterate 100 cl_pred_optimize 2 cl_smooth 0 cl_smoothtime 0. Common values are 0 (minimum, gets set to what minimal value server allows), 0. Nothing has changed. JaditicRook • 6 yr. These type of spies can be extremely annoying, especially. in console type the cl_interp and you get the default orkshop] Got updated information for map [] [TF Workshop] Got updated information for map []] cl_interp "cl_interp" = "0. I am pretty sure this 0. . - A Config Script for Team Fortress 2. but after a while you get used to it. The second number is cl_interp_ratio divided by cl_updaterate. 033 for hitscan is recommended though. That or you use magic: googleActual Info:me bro, mm use ratio 2. Howdy fellas!Today here are some tips on how to deal with spies that abuse the cl_interp commands. They'll end up updating the network settings limiting them to the best possible interp so they'll have to play spy. I said to them that this was a case of cl_interp abuse. Only use whole numbers with cl_interp_ratio; it's simply unnecessary to use values like 1. Important note #2: If you are using crosshair1, note that the . 0152 is good1 / 2. The cvar "cl_interp_ratio" acts as a limiter for cl_interp and they are somewhat redundant. the easiest way to find out the right interp for you is to set cl_interp to 0, cl_interp_ratio to 1, and cl_updaterate to 66. #14. 0325 cl_interp_ratio 1 rate 97000 cl_updaterate 6 6 cl_cmdrate 66 comments sorted by Best Top New Controversial Q&A Add a Comment. // Also, use this on things that "can not" miss or are especially susceptible to "shitreg" for you, meaning sniper rifles and (for me) scout weapons. the easiest way to find out the right interp for you is to set cl_interp to 0, cl_interp_ratio to 1, and cl_updaterate to 66. I set my cl_cmdrate 0 and in pubs or community servers (like Uncletopia EU) I get 1-20 ping But i'm not sure if it is a good thing or bad thing, Can someone enlighten me with this? edit : here's my autoexec, at least what's related about this cl_interp 0 cl_interp_ratio 2 cl_updaterate 66 cl_cmdrate 0There is a small problem in TF2 and maybe other games. 05s=50ms. Ok you can do this in console before you join a game, when you are dead in spectate or just waiting in spectate before picking a team. second, I played on thousands of other community servers and TF2 casual and comp but it this server kicked me for this reason. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. tf2-settings. It might also be the reason that I have inconsistent aim, or the other way round, that I need to constantly change cl_interp as I have inconsistent aim. 1/66=0. 020 = 0. 0: client archive userinfo notconnected: Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate). This is actually the main reason that the setting cl_interp_ratio 1 is most common for tf2. txt and type in autoexec. View interpolation delay gives a moving player a small advantage over a stationary player since the moving player can see his target a split second earlier. cfg. 01 cl_updaterate 66 // The tricks to get 1. An example of a devonly (and hidden) command that works is "cl_interpolate", not to be confused with "cl_interp". Current Favorites. which would contain: xhair. 1" ) min. doll Jun 7, 2020 @ 2:57pm. IMO, cl_interp is an ancient command that should be removed and completely replaced with cl_interp_ratio. Interp settings. "A discussion on customisation in TF2. Apparently an experienced sniper told me. This ConVar controls some code optimizations for running client-side prediction. 015152 wich loads of people claim to be the minimum. 000000 max. Pretty-Buy7692 •. use ethernet. notmartin777 •. 1; cl_interp_ratio 2" // Fundamental settings -- take care // cl_lagcompensation 1 // DO NOT EVER. // competitive TF2 player, lowering the sound quality makes determination of // directionality and distance that much easier. => "cl_interp_ratio" : Like I said before, to make interpolation (interp = interpolation if you didn't understand) very simple, the interpolation is computed like that. Before, I was able to set cl_interp 0 to 0, and it would be at 0. yes, spy SHOULD be forced to endure a lot to get into backstab position. It will usually have (def. As long as you're overriding individual settings, you'll be good. cfg file can help increase the likelihood of hitting a fast-moving enemy. Team Fortress 2 Scripts Other/Misc Tf2 better melee hit reg and tips. After nine years in…If you’re not getting prediction errors, cl_smooth does absolutely nothing. What this means is that interpolation will go back 100ms in time to take what updates it has saved up and estimate what happened in game and replace any updates you missed. It depends on your interp settings actually. org launches tf2pickup. But with L4D2, when I set my interp value lower than the default value of 100, the common infected tend to stutter. 0152,使用枪械类兵种的最佳参数为:0. 0152 (1/66; compensates for 1 packet to be lost) and 0. Interp doesn’t affect Sniper #1. Sniper. For this video, I'm using an older version of TF2 from before the patch. Simply create a new text file and name it to. This can tolerate an entire dropped update without any visual hitches, but causes your reaction time to be slower. and you should really have cl_interp 0 or cl_interp 0. = x) next to your current settings. 01 cl_updaterate 67 rate 60000 cl_interp . Nada. default cl_interp = . A common. . if the game feels really stuttery then change cl_interp_ratio to 2. Team Fortress 2. 1,126. And like how the danger sheild requires the other sniper to use it, abusing interp settings in a spy v spy is incredibly unethical. for lerp 0 type cl_interp 0 + cl_updaterate 65500 for lerp 10 type cl_interp 0. 031 and ratio 2) OFFLINE cl_interp 0 cl_interp_ratio 1. This is the definitive thread for cl_interp, and for some reason, it's. if you want to see the default of a command open the console and just type the command. [deleted] • 6 yr. usually I use hitscan which is cl_interp . All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Some people like to use cl_interp_ratio 1 for projectiles because it minimizes the delay before you see the rocket and for super low ping+stable connection (LAN or living next to the server). changing your interp to a high number only makes you worse at spy. helgrim • 12 yr. 1 seconds, which derives from the default cl_updaterate 20. cl_interp is a setting bad spies use to abuse controlled lag to get easier backstabs. GitHub Gist: instantly share code, notes, and snippets. 035 //Hitscan weapons cl_interp . As of lately I have been experiencing interp problems playing TF2 servers with my config (even on my own local server). 2, but it's pretty much always orange so I'm worried maybe using it is a big no no. YouTube™ Views. if youve already done this and somethings wrong, it might just be something as simple as high ping. org launches tf2pickup. spy is fucking broken at the moment, you can either: -use cl_interp and basically cheat -or play legit, walk up behind someone, stab them in the back, but for some reason it doesn't register as a backstab for some unknown fucking reason so. 0152 + cl_interp_ratio 1 is often used for projectile classes but can cause packet loss. First, I tried opening the console during a casual match and typed cl_interp 5 ,like I saw in that. 033 for hitscan. 0152;cl_interp_ratio 1;cl_lagcompensation 1;cl_pred_optimize 2;cl_smooth 0;cl. The first number is the value of cl_interp. With an increased cl_updaterate you can also lower the view interpolation delay (cl_interp). #6 GYROS OF MAIN 4 12h › RGL S11 Newcomer. The Source engine has a network commands like, rate, cl_updaterate, cl_cmdrate, cl_interp, cl_interp_ratio. Dapper. I don’t know why it does this but having a higher cl_interp setting does make projectiles come out slower. So I found this cl_interp . For obvious reasons, cl_interp_ratio should always be a whole number. (Bump it up to 3 if your net connection is bad enough that you're still having problems at 2. Qucik and simple. I think that it's important to get more people into spy and hopefull. We have positionned "cl_interp" to 0 just before (if you don't understand, you didn't read explications of "cl_interp" bad student), so "cl_interp" will never be the. Put cl_interp 0 in your autoexec then load tf2 and write cl_interp and it will show something like 0. After nine years in development, hopefully it was worth the wait. When set to 0, the optimization is run; only the set of entities that need interpolation are considered. 3 ~ ms. Thanks for the reply. 031 on bad connections = . Copy config. 0303 // change to whatever you like for certain classes projectiles/popping uber/flames = . exec binds cl_interp 0. . tf2-settings. May 7, 2019 @ 4:57pm. If you have higher ping or loss change to cl_interp_ratio 2, more interpolation. You end up having a. What is the cl_interp command and what does it do? I'm relatively new to TF2 and I recently started practicing headshots. eu, a brand-new 6v6 pick-up game service for Europe 3 Insomnia71 is the debut of the "TF2 Zone" 9 hugs. ago. notzkah. 014/2 = 0. 0152 second buffer, so if your ping goes out of control, it doesn't. rate 128000, cl_cmdrate 128, cl_updaterate 128, cl_interp 0, cl_interp_ratio 1 You can type the same thing above without the values to see your current default first before adjusting for a comparison. tf is back after five years away 3 LAN Downunder 2023 viewer's guide 1 A new NTF2CL takes place this weekend 10 NOOBPANZER II: The Re-Panzering 10 2017 called, SVIFT are back 6 /for. I actually have cl_smooth 0 in my autoexec, then a separate config I load only when I. But because your antivirus scans every file on your computer, you can lose a lot of performance. No long-term contract. 2. ago There's a difference between changing it. arcfox72 • 6 yr. 05 ; cl_interp_ratio 2" // for updaterate 40 // Use this in most cases, or if you don't know what else to pick. vtf itself is animated, and it actually moves in the TF2 Options window. #INF00". #3. If you do not have this file, copy and paste one of the other cfg files in this folder, rename it, and clear it of anything already in it. Does cl_interp still work? I recently heard about cl_interp abusing, and I’m pretty new to tf2. #1. Team Fortress 2 - 'The most fun you can have online' - PC Gamer Is now FREE! There’s no catch! Play as much as you want, as long as you like! The most highly-rated free game of all time! One of the most popular online action games of all time, Team Fortress 2 delivers constant free updates—new game modes, maps, equipment and, most importantly, hats. I investigated a little more and realized his ping was around 900 and he was teleporting around a lot. 01 cl_cmdrate 67 cl_updaterate 67 rate 60000 cl_interp 0. 6"/360. with no value. Firing through small holes in walls minimizes the space enemies can shoot back through. gg So for example default setting for TF2 for interp is “cl_interp . The name of the cheat itself is backtracking. Your cl_cmdrate and cl_updaterate are at a strange value. 033; cl_interp_ratio 2 This (combined with some other sneaky tweaks you can read about there) really makes my life in TF2 more enjoyable. There is a small problem in TF2 and maybe other games. cl_interp 0. This will insure the best general registration. 0303. // than mere display, and affect the way the game feels well past your. cl_interp_ratio 1 or 2 //1 will give you the shortest interp delay while 2 will cover single packet loss and render virtually all packet jitter unnoticable. Сервера Team Fortress 2 (без специальных модов) генерируют состояние игрового мира 66. !. 050000" ( def. I. After nine years in development, hopefully it was worth the wait. cfg, as to what values you should place them at I would recommend doing some research on what values are best suited for your connection as what works for someone might not work for you. Try. You can check your final lerp with net_graph 1. TF2 Fake Lag in Pubs? Recently, I was playing on a Degroot Keep server and I came across a spy with over 60 pts. // Rates 速率rate "786432" 宽带不限速 也可以理解为弹道参数cl_cmdrate "128" 命令速度 128cl_updaterate "128" tick最新率cl_interp "0. 0152 cl_interp_ratio 1 cl_lagcompensation 1 cl_pred_optimize 2 cl_smooth 0 cl_smoothtime 0. This is wrong -- frames are used for much more. I've changed some of the default settings on my config but they haven't completely eliminated the problem. lower is better, just do cl_interp 0. This can tolerate an entire dropped update without any visual hitches, but causes your reaction time to be slower. Team Fortress 2 (TF2) is a popular first-person shooter game. All gists Back to GitHub Sign in Sign up. Here are my settings:Interp. What is the best cl_interp for each class? Obviously projectile vs hitscan. posted about 10 years ago. Interp difference between hitscan and projectiles is odd, the most ideal settings that are used for hitscan are the following. TF2 looks at 2 numbers and chooses whichever value is higher. cl_interp_all is a console variable available in all Source games. This leaves you 2 options to tweak the duration of your interpolation buffer. What is the best cl_interp for each class? Obviously projectile vs hitscan. Cl_interp only allows you to simulate lags found on non-local servers (servers hosted outside your preferred region) on training or test servers. The cl_updaterate, cl_interp_ratio, and cl_interp ConVars control interpolation (and lag compensation) in the following relationship. cfg. 0325. (can be seen in the Source SDK) This means the server will apply the interpolation delay in the lag compensation code, while you don't have it on your client. 1) cl_interp_ratio "-1" posted about 5 years ago quote • multi-quote • link #2. Masterconfig It is good to fix the lag but. You can always grab a network config that lines up with your general internet preformance. From mastercoms TF2 config; cl_interp 0. ago. tf2-settings. 5 and the lag can be a little tricky to get used to, it's still a game breaking exploit though. This buffers two updates, and helps with clients that may regularly drop more than one packet. Put your launch options in there like so: (Part after the interp_ratio are examples) -cl_interp_ratio 1 -windowed -noborder -full -dxlevel 90. It’s done by setting your interpolation to 500ms (cl_interp 0. 035 (0. cl_smooth 0 while playing TF2. cl_interp 0 and cl_interp_ratio 2 is equivalent to (1000/66) * 2 = 33. Id_Hyren 12 years ago #7. Some of us play in Australia. cl_cmdrate 30 cl_interp 0. cfg. Try saving these values in your config. In regard to cl_lagcompensation, cl_pred_optimize, cl_smooth, and its modifier, again, I would not. Changing it while alive doesn't really matter when the desired effect doesn't even work how people want it to. 0227272;cl_interp_ratio 1. Try playing around with a few settings to see what works for you. The cl_interp_ratio cvar gives us a better tool for setting interp, since the value is divided by the cl_updaterate (which is limited by the tickrate of the server). 3ms) cl_interp_ratio 2 cl_updaterate 66 cl_cmdrate 66 // Projectiles cl_interp 0. Setting a value called cl_interp to a high number to mess around with lag compensation for better or worse. If it doesnt wherever you saved the commands in your config isnt being executed properly. cl_interp . 0303 for hitscan. 0152. It makes Market Gardening easier because it allows you to phase through the bodies of yer target because the player's collision box is where the server sees it and. All keybindings are shown at the top of the file. tf is back after five years away 3 LAN Downunder 2023 viewer's guide 1 A new NTF2CL takes place this weekend 10 NOOBPANZER II: The Re-Panzering 10 2017 called, SVIFT are back 6 /for. if you want to see the default of a command open the console and just type the command. 05; cl_interp_ratio 2" // This is the safest "comp" setting. 0 Frags. 1. 03 for hitscan classes like scout and sniper but for any projectile classes you want the lowest. //cl_interp_ratio 2 //cl_lagcompensation 1 //cl_pred_optimize 2 //cl_smooth 0 //cl_smoothtime 0. Posts: 7. your console will then show cl_interp as 0. 5" would fail to get the stab. cfg and "cl_interp 0. 03125. See full list on tradeit. 031) is actually giving players a very slight edge of time while peeking. 0303. org launches tf2pickup. Hello everyone, after connecting to the server, the game changes my cl_interp_ratio to 3, and cl_interp to 0. #2. 0303 (for hitscan classes) cl_interp . Open tf2 and check if 15. A couple of the values I gave you are the default values, but I just. cl_interp 0;cl_interp_ratio 1. Good luck. Opt. Your interp may be changed using the commands "cl_interp xxx" and "cl_interp_ratio xxx" placed inside your autoexec. What? How the hell is changing settings that some players NEED to change to play the game cheating? Articrus Spy • 3 yr. This video shows what someone who's. 1 cl_interp_ratio 2 cl_lagcompensation 1 cl_pred_optimize 2 cl_smooth 1 cl_smoothtime 0. Between 1 and 2 is a varying tolerance for the amount of network jitter your client can tolerate. // Also, use this on things that "can not" miss or are especially susceptible to "shitreg" for you, meaning sniper rifles and (for me) scout weapons. 030303 cl_interp_ratio 2 cl_updaterate 66 cl_cmdrate 65 cl. cl_interp_ratio 3 (or even 4) for heavy packet loss. 1 if you want to have the default value. and if you use values for 0 lerp: cl_interp 0 cl_interp_ratio 1 cl_updaterate 100000. 0152 in your auto exec so you don't have to type it in every time you launch tf2. 015 (lerp: 15. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. 0303 (for hitscan classes). Change cl_interp to 0. 0152 cl_interp_ratio 1 cl_updaterate 66 cl_first_person_uses_world_model tf_taunt_first_person bind "1" "slot1;r_drawviewmodel 0" bind "2" "slot2;r_drawviewmodel 0" bind "3" "slot3;r_drawviewmodel 1;viewmodel_fov 90". Once cl_smooth 1 is set, the STV or . cl_interp exploits teach bad habits and will affect your potential negatively; effectively a crutch It won't last forever. I don't think i should demonstrate the exploit, or how it can be achieved, you do that by yourself. 2, etc] Been trying out Cl_Interp 5 and tbh it just makes your game really laggy and you wont see results. ːtabbycatː tf2 cl_ragdoll_forcefade 1 cl_ragdoll_fade_time 0 cl_phys_props_max 0 mat_phong 0 cl_interp 0. In regards to interp, setting it to "0" will set it to the lowest rating possible. 4. And if u are using some config archive or mastercomfig, u will have to delete them. 01 cl_interp 0 cl_interp_ratio 1 I don't know if the bosses look weird or not with that since I don't play bad maps, but having good net settings is better than fixing this. Toggle navigation CFG. I think it's complete bullshit and should never be used in a real match, but I wanted to try it out with a friend. If your cl_interp is high, the movement of your enemies will be smoother and therefor easier to hit, which is good for hitscan because it's checked client-side if you hit or miss their hitbox. If you're experiencing trouble, use this. cl_interp_ratio 1. 01 then for every single hitscan class (i. Originally posted by BezaoBuilder: Originally posted by BALLS!!!1: Interp absue is trying to emulate backtrack (a feature in many cheats) but sucks at doing so. Go to C:Program Files (x86)Steamsteamapps<YOUR NAME> eam fortress 2 fcfg and open your autoexec. FlabbergastedTwink. A moderate, consistent framerate is much more. ’ Rather than the default values, UsFcs recommends changing cl_interp to 0. Bean Box Dec 18, 2022 @ 4:37am. . Set cl_interp to 0 (so that the game will look at cl_interp_ratio instead). //cl_interp . You are just salty cause you can't play under cl_interp 5 :)A moderate, consistent framerate is much more. cl_interp 0 cl_interp_ratio 2 cl_updaterate 66 cl_smoothtime 0. e. "More recent Source games have the cl_interp_ratio cvar. 0303 cl_timeout 60 cl_pred_optimize 2 net_maxpacketdrop 0 rate 80000. It seems allot of people argue over what this should be for Scout. I wrote them into the launch options like this: -fov_desired 90; -viewmodel_fov 70; -tf_use_min_viewmodels 1; -cl_interp 0. // - Ping of <80 to the average server you join. cl_interp_ratio 1. IAmAGermanShepherd. c_interp is a command that creates false lag. Report Save Follow. cl_interp_ratio 1 cl_lagcompensation 1 cl_pred_optimize 2 cl_smooth 0 cl_smoothtime 0. 0325. So first you open up your browser, and then you look below for the shit I was talking about. cl_interp_ratio 1 cl_lagcompensation 1 cl_pred_optimize 2 cl_smooth 0 cl_smoothtime 0. They can be helpful because you can see players hiding in corners or. 2 lerp. As the name suggests, this patch will simply kick the player out of the game if they attempt to abuse interpolation. 1. 11 years ago. To fix it type, cl_interp 0. cl_interp "0. cl_cmdrate 66. 1" to cl_interp "0". 1. TF2 has extrapolation disabled. default cl_interp_ratio = 2. Quoteing valve developer "Unfortunately Valve's games still default to a minimum interpolation delay ("lerp") of 100ms, a value tuned for the era of dial-up modems!" Even though they had added the formula below! Setting their cl_interp_ratio to 1. (DISCLAIMER DO NOT DO. And what do you think about this: ONLINE default interp (0. I have designed it to be as user-friendly as possible but if you have any questions you may ask in the comments. 033' should help. low ping-cl_interp 0 cl_interp_ratio 1. 000000 max. 5, 2. The most crucial of these is the optimal interp settings for TF2. Community News tf2pickup. ago. 1. play a bit. A. dem files the game will appear to be choppy. Setting my cl_interp to 0 and ratio to 1 would sometimes make me drop packets like crazy and since i mostly play on mm with 64 and 1v1 servers with 128 i thought that having interp 0 and ratio 2 is the best one and it works. So I was playing TF2 in a casual match with a cl_interp abusing spy. ago. 0. Cl_interp only allows you to simulate lags found on non-local servers (servers hosted outside your preferred region) on training or test servers. and for what is this interp comands?? It reduces the interpolation between the enemy model and what you see. Impossible. 2 is great for airshots and projectiles but sucks at hitscan. Give me your best Team Fortress 2 pick-up lines and I'll try them on my wife. skooma. im playing on eu servers 60-100 pinp current interp im using:. cfg) to create new keybinds and aliases automating complex behaviors and console command sequences. Make sure u put these commands before enter a server. if you're using wifi your. Just the way I like it :3 Anyhow, in this video I show you how to get 15. As of lately I have been experiencing interp problems playing TF2 servers with my config (even on my own local server). 4ms lerp are placebo you're still forced to . The first video fully featuring my new audio setup!От сетевых настроек вашего Team Fortress 2 зависит полноценный обмен данными с сервером, на котором вы играете, и ва. It can be customized to fit different levels of quality and a few other miscellaneous addons for personal preference. First, I tried opening the console during a casual match and typed cl_interp 5 ,like I saw in that. . cl_interp_all: 0: client: Disable interpolation list optimizations. In lmaobox there's a setting for fake lag.